combat system 2nd pass - multiattacks for natural attackers
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7 changed files with 247 additions and 174 deletions
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@ -320,3 +320,6 @@ pub struct EntryTrigger {}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct EntityMoved {}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct MultiAttack {}
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