chance to log dungeon features per clock turn

This commit is contained in:
Llywelwyn 2023-08-30 12:08:03 +01:00
parent 050973eae4
commit a038a3f586
6 changed files with 59 additions and 8 deletions

View file

@ -3,6 +3,33 @@ use specs::prelude::*;
use crate::data::events::*;
const TRY_SPAWN_CHANCE: i32 = 70;
const FEATURE_MESSAGE_CHANCE: i32 = 110;
pub fn maybe_map_message(ecs: &mut World) {
let mut maybe_message = false;
let map = ecs.fetch::<Map>();
if map.messages.is_empty() {
return;
}
// Scope for borrow checker (ECS)
{
let clock = ecs.read_storage::<Clock>();
let turns = ecs.read_storage::<TakingTurn>();
let mut rng = ecs.write_resource::<rltk::RandomNumberGenerator>();
for (_c, _t) in (&clock, &turns).join() {
if rng.roll_dice(1, FEATURE_MESSAGE_CHANCE) == 1 {
maybe_message = true;
}
}
}
if maybe_message {
let mut logger = gamelog::Logger::new();
for message in map.messages.clone() {
logger = logger.append(message);
}
logger.log();
}
}
pub fn try_spawn_interval(ecs: &mut World) {
let mut try_spawn = false;