chance to log dungeon features per clock turn
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050973eae4
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6 changed files with 59 additions and 8 deletions
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@ -3,6 +3,33 @@ use specs::prelude::*;
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use crate::data::events::*;
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const TRY_SPAWN_CHANCE: i32 = 70;
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const FEATURE_MESSAGE_CHANCE: i32 = 110;
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pub fn maybe_map_message(ecs: &mut World) {
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let mut maybe_message = false;
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let map = ecs.fetch::<Map>();
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if map.messages.is_empty() {
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return;
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}
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// Scope for borrow checker (ECS)
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{
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let clock = ecs.read_storage::<Clock>();
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let turns = ecs.read_storage::<TakingTurn>();
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let mut rng = ecs.write_resource::<rltk::RandomNumberGenerator>();
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for (_c, _t) in (&clock, &turns).join() {
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if rng.roll_dice(1, FEATURE_MESSAGE_CHANCE) == 1 {
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maybe_message = true;
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}
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}
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}
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if maybe_message {
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let mut logger = gamelog::Logger::new();
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for message in map.messages.clone() {
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logger = logger.append(message);
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}
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logger.log();
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}
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}
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pub fn try_spawn_interval(ecs: &mut World) {
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let mut try_spawn = false;
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