chance to log dungeon features per clock turn
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050973eae4
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6 changed files with 59 additions and 8 deletions
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@ -273,6 +273,7 @@ impl GameState for State {
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self.run_systems();
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self.ecs.maintain();
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try_spawn_interval(&mut self.ecs);
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maybe_map_message(&mut self.ecs);
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match *self.ecs.fetch::<RunState>() {
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RunState::AwaitingInput => {
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new_runstate = RunState::AwaitingInput;
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