chance to log dungeon features per clock turn

This commit is contained in:
Llywelwyn 2023-08-30 12:08:03 +01:00
parent 050973eae4
commit a038a3f586
6 changed files with 59 additions and 8 deletions

View file

@ -273,6 +273,7 @@ impl GameState for State {
self.run_systems();
self.ecs.maintain();
try_spawn_interval(&mut self.ecs);
maybe_map_message(&mut self.ecs);
match *self.ecs.fetch::<RunState>() {
RunState::AwaitingInput => {
new_runstate = RunState::AwaitingInput;