better death messages, and morgue file map fix
This commit is contained in:
parent
9ac2adc5d6
commit
9e294a1680
7 changed files with 104 additions and 32 deletions
|
|
@ -29,3 +29,17 @@ pub const YOU_DROP_ITEM: &str = "You drop the";
|
|||
pub const YOU_EQUIP_ITEM: &str = "You equip the";
|
||||
pub const YOU_REMOVE_ITEM: &str = "You unequip your";
|
||||
pub const YOU_REMOVE_ITEM_CURSED: &str = "You can't remove the";
|
||||
|
||||
/// Prefixes death message.
|
||||
pub const PLAYER_DIED: &str = "You died!";
|
||||
/// Death message specifiers. Appended after PLAYER_DIED.
|
||||
pub const PLAYER_DIED_SUICIDE: &str = "You killed yourself";
|
||||
pub const PLAYER_DIED_NAMED_ATTACKER: &str = "You were killed by";
|
||||
pub const PLAYER_DIED_UNKNOWN: &str = "You were killed"; // Ultimately, this should never be used. Slowly include specific messages for any death.
|
||||
/// Death message addendums. Appended at end of death message.
|
||||
pub const PLAYER_DIED_ADDENDUM_FIRST: &str = " ";
|
||||
pub const PLAYER_DIED_ADDENDUM_MID: &str = ", ";
|
||||
pub const PLAYER_DIED_ADDENDUM_LAST: &str = ", and ";
|
||||
pub const STATUS_CONFUSED_STRING: &str = "confused";
|
||||
pub const STATUS_BLIND_STRING: &str = "blinded";
|
||||
// Results in something like: "You died! You were killed by a kobold captain, whilst confused."
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue