unused vars cleanup

This commit is contained in:
Llywelwyn 2023-08-27 18:08:29 +01:00
parent 537e19c4e7
commit 96e69d5c5e
6 changed files with 9 additions and 11 deletions

View file

@ -463,7 +463,7 @@ pub fn print_options(inventory: &PlayerInventory, mut x: i32, mut y: i32, ctx: &
pub fn get_max_inventory_width(inventory: &PlayerInventory) -> i32 {
let mut width: i32 = 0;
for (item, (e, count)) in inventory {
for (item, (_e, count)) in inventory {
let mut this_width = item.display_name.singular.len() as i32;
// Clean this up. It should use consts.
this_width += 4; // The spaces before and after the character to select this item, etc.
@ -749,7 +749,7 @@ pub fn get_player_inventory(ecs: &World) -> PlayerInventory {
};
player_inventory
.entry(unique_item)
.and_modify(|(e, count)| {
.and_modify(|(_e, count)| {
*count += 1;
})
.or_insert((entity, 1));