defaults vision range in raws, only needs specifying if abnormal
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3 changed files with 10 additions and 41 deletions
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@ -14,7 +14,7 @@ pub struct Mob {
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pub attacks: Option<Vec<NaturalAttack>>,
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pub attributes: Option<MobAttributes>,
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pub skills: Option<HashMap<String, i32>>,
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pub vision_range: i32,
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pub vision_range: Option<i32>,
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pub telepathy_range: Option<i32>,
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pub equipped: Option<Vec<String>>,
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pub loot: Option<LootTableInfo>,
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