defaults vision range in raws, only needs specifying if abnormal
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c4a87d9813
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3 changed files with 10 additions and 41 deletions
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@ -14,7 +14,7 @@ pub struct Mob {
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pub attacks: Option<Vec<NaturalAttack>>,
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pub attributes: Option<MobAttributes>,
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pub skills: Option<HashMap<String, i32>>,
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pub vision_range: i32,
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pub vision_range: Option<i32>,
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pub telepathy_range: Option<i32>,
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pub equipped: Option<Vec<String>>,
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pub loot: Option<LootTableInfo>,
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@ -5,6 +5,7 @@ use crate::gui::Ancestry;
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use crate::random_table::RandomTable;
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use crate::config::CONFIG;
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use crate::data::visuals::BLOODSTAIN_COLOUR;
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use crate::data::entity::DEFAULT_VIEWSHED_STANDARD;
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use regex::Regex;
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use bracket_lib::prelude::*;
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use specs::prelude::*;
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@ -387,7 +388,11 @@ pub fn spawn_named_mob(
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eb = eb.with(Name { name: mob_template.name.clone(), plural: mob_template.name.clone() });
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eb = eb.with(Viewshed {
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visible_tiles: Vec::new(),
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range: mob_template.vision_range as i32,
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range: if let Some(range) = mob_template.vision_range {
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range
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} else {
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DEFAULT_VIEWSHED_STANDARD
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},
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dirty: true,
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});
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if let Some(telepath) = &mob_template.telepathy_range {
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