deletes deprecated damage system
This commit is contained in:
parent
ff1afed92c
commit
945242bc42
5 changed files with 20 additions and 116 deletions
|
|
@ -92,7 +92,6 @@ impl State {
|
|||
let mut vis = VisibilitySystem {};
|
||||
let mut trigger_system = trigger_system::TriggerSystem {};
|
||||
let mut melee_system = MeleeCombatSystem {};
|
||||
let mut damage_system = DamageSystem {};
|
||||
let mut inventory_system = inventory::ItemCollectionSystem {};
|
||||
let mut item_equip_system = inventory::ItemEquipSystem {};
|
||||
let mut item_use_system = inventory::ItemUseSystem {};
|
||||
|
|
@ -113,7 +112,6 @@ impl State {
|
|||
item_remove_system.run_now(&self.ecs);
|
||||
item_id_system.run_now(&self.ecs);
|
||||
melee_system.run_now(&self.ecs);
|
||||
damage_system.run_now(&self.ecs);
|
||||
effects::run_effects_queue(&mut self.ecs);
|
||||
hunger_clock.run_now(&self.ecs);
|
||||
particle_system.run_now(&self.ecs);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue