deletes deprecated damage system

This commit is contained in:
Llywelwyn 2023-08-17 05:42:19 +01:00
parent ff1afed92c
commit 945242bc42
5 changed files with 20 additions and 116 deletions

View file

@ -92,7 +92,6 @@ impl State {
let mut vis = VisibilitySystem {};
let mut trigger_system = trigger_system::TriggerSystem {};
let mut melee_system = MeleeCombatSystem {};
let mut damage_system = DamageSystem {};
let mut inventory_system = inventory::ItemCollectionSystem {};
let mut item_equip_system = inventory::ItemEquipSystem {};
let mut item_use_system = inventory::ItemUseSystem {};
@ -113,7 +112,6 @@ impl State {
item_remove_system.run_now(&self.ecs);
item_id_system.run_now(&self.ecs);
melee_system.run_now(&self.ecs);
damage_system.run_now(&self.ecs);
effects::run_effects_queue(&mut self.ecs);
hunger_clock.run_now(&self.ecs);
particle_system.run_now(&self.ecs);