atomising item use: hunger effect
This commit is contained in:
parent
18eae23a4c
commit
931f600625
13 changed files with 455 additions and 360 deletions
|
|
@ -5,10 +5,13 @@ use std::collections::VecDeque;
|
|||
use std::sync::Mutex;
|
||||
|
||||
mod damage;
|
||||
mod hunger;
|
||||
mod particles;
|
||||
mod targeting;
|
||||
mod triggers;
|
||||
|
||||
pub use targeting::aoe_tiles;
|
||||
|
||||
lazy_static! {
|
||||
pub static ref EFFECT_QUEUE: Mutex<VecDeque<EffectSpawner>> = Mutex::new(VecDeque::new());
|
||||
}
|
||||
|
|
@ -19,6 +22,7 @@ pub enum EffectType {
|
|||
Particle { glyph: FontCharType, fg: RGB, bg: RGB, lifespan: f32, delay: f32 },
|
||||
EntityDeath,
|
||||
ItemUse { item: Entity },
|
||||
RestoreNutrition,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
|
|
@ -70,14 +74,6 @@ fn target_applicator(ecs: &mut World, effect: &EffectSpawner) {
|
|||
}
|
||||
}
|
||||
|
||||
/// Checks if a given effect affects entities or not.
|
||||
fn tile_effect_hits_entities(effect: &EffectType) -> bool {
|
||||
match effect {
|
||||
EffectType::Damage { .. } => true,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
/// Runs an effect on a given tile index
|
||||
fn affect_tile(ecs: &mut World, effect: &EffectSpawner, target: usize) {
|
||||
if tile_effect_hits_entities(&effect.effect_type) {
|
||||
|
|
@ -94,6 +90,15 @@ fn affect_tile(ecs: &mut World, effect: &EffectSpawner, target: usize) {
|
|||
// Run the effect
|
||||
}
|
||||
|
||||
/// Checks if a given effect affects entities or not.
|
||||
fn tile_effect_hits_entities(effect: &EffectType) -> bool {
|
||||
match effect {
|
||||
EffectType::Damage { .. } => true,
|
||||
EffectType::RestoreNutrition => true,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
/// Runs an effect on a given entity
|
||||
fn affect_entity(ecs: &mut World, effect: &EffectSpawner, target: Entity) {
|
||||
match &effect.effect_type {
|
||||
|
|
@ -109,6 +114,7 @@ fn affect_entity(ecs: &mut World, effect: &EffectSpawner, target: Entity) {
|
|||
}
|
||||
}
|
||||
EffectType::EntityDeath => damage::entity_death(ecs, effect, target),
|
||||
EffectType::RestoreNutrition => hunger::restore_food(ecs, effect, target),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue