ApproachAI {}
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5 changed files with 75 additions and 3 deletions
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@ -98,6 +98,7 @@ impl State {
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let mut quip_system = ai::QuipSystem {};
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let mut adjacent_ai = ai::AdjacentAI {};
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let mut visible_ai = ai::VisibleAI {};
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let mut approach_ai = ai::ApproachAI {};
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let mut mob = ai::MonsterAI {};
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let mut bystanders = ai::BystanderAI {};
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let mut trigger_system = trigger_system::TriggerSystem {};
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@ -120,6 +121,7 @@ impl State {
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quip_system.run_now(&self.ecs);
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adjacent_ai.run_now(&self.ecs);
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visible_ai.run_now(&self.ecs);
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approach_ai.run_now(&self.ecs);
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mob.run_now(&self.ecs);
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bystanders.run_now(&self.ecs);
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trigger_system.run_now(&self.ecs);
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