adds damage types and mods (weak/resist/immune), for all damage events

This commit is contained in:
Llywelwyn 2023-09-21 00:52:54 +01:00
parent 66013667d8
commit 8a44c94272
12 changed files with 131 additions and 10 deletions

View file

@ -1,6 +1,7 @@
## v0.1.4
### added
- **overmap**: bare, but exists. player now starts on the overworld, and can move to local maps (like the old starting town) via >. can leave local maps back to the overmap by walking out of the map boundaries.
- **damage types**: immunities, weaknesses, and resistances
- **full keyboard support**: examining and targeting can now be done via keyboard only
- **a config file** read at runtime, unfortunately not compatible with WASM builds yet
- **morgue files**: y/n prompt to write a morgue file on death to /morgue/foo.txt, or to the console for WASM builds