made the switch to using bracket-lib directly, instead of rltk wrapper

this should solve the build issues; it makes using the non-crashing github build a lot easier, because it lets the explicit rltk dependency be removed.
This commit is contained in:
Llywelwyn 2023-09-05 02:23:31 +01:00
parent 455b8f2d80
commit 85efe13dc5
93 changed files with 1528 additions and 770 deletions

View file

@ -20,7 +20,7 @@ use crate::data::visuals::{ DEFAULT_PARTICLE_LIFETIME, LONG_PARTICLE_LIFETIME };
use crate::data::messages::LEVELUP_PLAYER;
use crate::data::events::*;
use crate::data::messages::*;
use rltk::prelude::*;
use bracket_lib::prelude::*;
use specs::prelude::*;
pub fn inflict_damage(ecs: &mut World, damage: &EffectSpawner, target: Entity) {