refactors beatitude, and prepping readme for week 7

This commit is contained in:
Llywelwyn 2023-08-21 12:50:30 +01:00
parent 469d83994e
commit 831720ce37
14 changed files with 172 additions and 63 deletions

View file

@ -210,6 +210,19 @@ pub struct GrantsXP {
pub amount: i32,
}
#[derive(Debug, Serialize, Deserialize, Clone, Eq, PartialEq, Hash)]
pub enum BUC {
Cursed,
Uncursed,
Blessed,
}
#[derive(Component, Debug, Serialize, Deserialize, Clone)]
pub struct Beatitude {
pub buc: BUC,
pub known: bool,
}
#[derive(Component, Debug, Serialize, Deserialize, Clone)]
pub struct Item {
pub weight: f32, // in lbs
@ -314,9 +327,6 @@ pub struct Equipped {
pub slot: EquipmentSlot,
}
#[derive(Component, Debug, Serialize, Deserialize, Clone)]
pub struct Cursed {}
#[derive(Component, Debug, ConvertSaveload, Clone)]
pub struct ProvidesHealing {
pub n_dice: i32,

View file

@ -1,17 +1,17 @@
use super::{
triggers::{BLESSED, UNCURSED},
EffectSpawner, EffectType,
};
use crate::HungerClock;
use super::{EffectSpawner, EffectType};
use crate::{HungerClock, BUC};
use specs::prelude::*;
pub fn restore_food(ecs: &mut World, effect: &EffectSpawner, target: Entity) {
let buc = if let EffectType::RestoreNutrition { buc } = effect.effect_type { buc } else { UNCURSED };
if let Some(hc) = ecs.write_storage::<HungerClock>().get_mut(target) {
if buc == BLESSED || buc == UNCURSED {
hc.duration += 400;
} else {
hc.duration += 200;
if let EffectType::RestoreNutrition { buc } = &effect.effect_type {
if let Some(hc) = ecs.write_storage::<HungerClock>().get_mut(target) {
if buc == &BUC::Blessed {
hc.duration += 600;
} else if buc == &BUC::Uncursed {
hc.duration += 400;
} else if buc == &BUC::Cursed {
hc.duration += 200;
}
}
}
}

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@ -1,3 +1,4 @@
use super::BUC;
use crate::spatial;
use rltk::prelude::*;
use specs::prelude::*;
@ -11,7 +12,6 @@ mod targeting;
mod triggers;
pub use targeting::aoe_tiles;
pub use triggers::{BLESSED, CURSED, UNCURSED};
lazy_static! {
pub static ref EFFECT_QUEUE: Mutex<VecDeque<EffectSpawner>> = Mutex::new(VecDeque::new());
@ -29,7 +29,7 @@ pub enum EffectType {
Particle { glyph: FontCharType, fg: RGB, bg: RGB, lifespan: f32, delay: f32 },
EntityDeath,
ItemUse { item: Entity },
RestoreNutrition { buc: i32 },
RestoreNutrition { buc: BUC },
TriggerFire { trigger: Entity },
}

View file

@ -1,8 +1,8 @@
use super::{add_effect, spatial, EffectType, Entity, Targets, World};
use crate::{
gamelog, gui::item_colour_ecs, gui::obfuscate_name_ecs, gui::renderable_colour, Charges, Confusion, Consumable,
Cursed, Destructible, Hidden, InflictsDamage, Item, MagicMapper, Player, Prop, ProvidesHealing, ProvidesNutrition,
RandomNumberGenerator, Renderable, RunState, SingleActivation,
gamelog, gui::item_colour_ecs, gui::obfuscate_name_ecs, gui::renderable_colour, Beatitude, Charges, Confusion,
Consumable, Destructible, Hidden, InflictsDamage, Item, MagicMapper, Player, Prop, ProvidesHealing,
ProvidesNutrition, RandomNumberGenerator, Renderable, RunState, SingleActivation, BUC,
};
use rltk::prelude::*;
use specs::prelude::*;
@ -40,15 +40,11 @@ pub fn trigger(source: Option<Entity>, trigger: Entity, target: &Targets, ecs: &
}
}
pub const BLESSED: i32 = 2;
pub const UNCURSED: i32 = 1;
pub const CURSED: i32 = 0;
struct EventInfo {
source: Option<Entity>,
entity: Entity,
target: Targets,
buc: i32,
buc: BUC,
log: bool,
}
@ -57,7 +53,11 @@ struct EventInfo {
// place on the player -- once monsters can use an item, their item usage will make logs for
// the player saying they were the one who used the item. This will need refactoring then.
fn event_trigger(source: Option<Entity>, entity: Entity, target: &Targets, ecs: &mut World) {
let buc = if ecs.read_storage::<Cursed>().get(entity).is_some() { CURSED } else { UNCURSED };
let buc = if let Some(beatitude) = ecs.read_storage::<Beatitude>().get(entity) {
beatitude.buc.clone()
} else {
BUC::Uncursed
};
let mut event = EventInfo { source, entity, target: target.clone(), buc, log: false };
let mut logger = gamelog::Logger::new();
// PROVIDES NUTRITION
@ -77,14 +77,14 @@ fn event_trigger(source: Option<Entity>, entity: Entity, target: &Targets, ecs:
fn handle_restore_nutrition(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Logger) -> gamelog::Logger {
if ecs.read_storage::<ProvidesNutrition>().get(event.entity).is_some() {
add_effect(event.source, EffectType::RestoreNutrition { buc: event.buc }, event.target.clone());
add_effect(event.source, EffectType::RestoreNutrition { buc: event.buc.clone() }, event.target.clone());
logger = logger
.append("You eat the")
.colour(item_colour_ecs(ecs, event.entity))
.append_n(obfuscate_name_ecs(ecs, event.entity).0)
.colour(WHITE)
.period()
.buc(event.buc, Some("Blech! Rotten."), Some("Delicious."));
.buc(event.buc.clone(), Some("Blech! Rotten."), Some("Delicious."));
event.log = true;
}
return logger;
@ -93,10 +93,10 @@ fn handle_restore_nutrition(ecs: &mut World, event: &mut EventInfo, mut logger:
fn handle_magic_mapper(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Logger) -> gamelog::Logger {
if ecs.read_storage::<MagicMapper>().get(event.entity).is_some() {
let mut runstate = ecs.fetch_mut::<RunState>();
let cursed = if event.buc == CURSED { true } else { false };
let cursed = if event.buc == BUC::Cursed { true } else { false };
*runstate = RunState::MagicMapReveal { row: 0, cursed: cursed };
logger = logger.append("You recall your surroundings!").buc(
event.buc,
event.buc.clone(),
Some("... but forget where you last were."),
None,
);
@ -121,7 +121,7 @@ fn handle_healing(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::L
.append("You")
.colour(WHITE)
.append("recover some vigour.")
.buc(event.buc, None, Some("You feel great!"));
.buc(event.buc.clone(), None, Some("You feel great!"));
} else {
logger = logger
.append("The")

View file

@ -1,4 +1,5 @@
use super::{append_entry, LogFragment};
use crate::BUC;
use rltk::prelude::*;
pub struct Logger {
@ -39,10 +40,10 @@ impl Logger {
return self;
}
pub fn buc<T: ToString>(mut self, buc: i32, cursed: Option<T>, blessed: Option<T>) -> Self {
if buc == crate::effects::CURSED && cursed.is_some() {
pub fn buc<T: ToString>(mut self, buc: BUC, cursed: Option<T>, blessed: Option<T>) -> Self {
if buc == BUC::Cursed && cursed.is_some() {
self.fragments.push(LogFragment { colour: RGB::named(RED), text: cursed.unwrap().to_string() });
} else if buc == crate::effects::BLESSED && blessed.is_some() {
} else if buc == BUC::Blessed && blessed.is_some() {
self.fragments.push(LogFragment { colour: RGB::named(GOLD), text: blessed.unwrap().to_string() });
}
return self;

View file

@ -1,8 +1,8 @@
use super::{
ai::CARRY_CAPACITY_PER_STRENGTH, camera, gamelog, gamesystem, hunger_system::get_hunger_colour,
rex_assets::RexAssets, ArmourClassBonus, Attributes, Burden, Charges, Equipped, Hidden, HungerClock, HungerState,
InBackpack, MagicItem, MagicItemClass, Map, MasterDungeonMap, Name, ObfuscatedName, Player, Point, Pools, Position,
Prop, Renderable, RunState, Skill, Skills, State, Viewshed,
rex_assets::RexAssets, ArmourClassBonus, Attributes, Beatitude, Burden, Charges, Equipped, Hidden, HungerClock,
HungerState, InBackpack, MagicItem, MagicItemClass, Map, MasterDungeonMap, Name, ObfuscatedName, Player, Point,
Pools, Position, Prop, Renderable, RunState, Skill, Skills, State, Viewshed, BUC,
};
use rltk::prelude::*;
use specs::prelude::*;
@ -412,6 +412,7 @@ pub fn obfuscate_name(
names: &ReadStorage<Name>,
magic_items: &ReadStorage<MagicItem>,
obfuscated_names: &ReadStorage<ObfuscatedName>,
beatitudes: &ReadStorage<Beatitude>,
dm: &MasterDungeonMap,
wand: Option<&ReadStorage<Charges>>,
) -> (String, String) {
@ -420,6 +421,16 @@ pub fn obfuscate_name(
if magic_items.get(item).is_some() {
if dm.identified_items.contains(&name.name) {
(singular, plural) = (name.name.clone(), name.plural.clone());
if wand.is_some() {
let wands = wand.unwrap();
if let Some(wand) = wands.get(item) {
let used = wand.max_uses - wand.uses;
for _i in 0..used {
singular.push_str("*");
plural.push_str("*");
}
}
}
} else if let Some(obfuscated) = obfuscated_names.get(item) {
(singular, plural) = (obfuscated.name.clone(), obfuscated.plural.clone());
} else {
@ -429,13 +440,16 @@ pub fn obfuscate_name(
(singular, plural) = (name.name.clone(), name.plural.clone());
}
}
if wand.is_some() {
let wands = wand.unwrap();
if let Some(wand) = wands.get(item) {
let used = wand.max_uses - wand.uses;
for _i in 0..used {
singular.push_str("*");
plural.push_str("*");
if let Some(has_beatitude) = beatitudes.get(item) {
if has_beatitude.known {
let prefix = match has_beatitude.buc {
BUC::Cursed => Some("cursed "),
BUC::Uncursed => None,
BUC::Blessed => Some("blessed "),
};
if prefix.is_some() {
singular.insert_str(0, prefix.unwrap());
plural.insert_str(0, prefix.unwrap());
}
}
}
@ -450,6 +464,13 @@ pub fn obfuscate_name_ecs(ecs: &World, item: Entity) -> (String, String) {
let dm = ecs.fetch::<MasterDungeonMap>();
if dm.identified_items.contains(&name.name) {
(singular, plural) = (name.name.clone(), name.plural.clone());
if let Some(wand) = ecs.read_storage::<Charges>().get(item) {
let used = wand.max_uses - wand.uses;
for _i in 0..used {
singular.push_str("*");
plural.push_str("*");
}
}
} else if let Some(obfuscated) = ecs.read_storage::<ObfuscatedName>().get(item) {
(singular, plural) = (obfuscated.name.clone(), obfuscated.plural.clone());
} else {
@ -459,11 +480,17 @@ pub fn obfuscate_name_ecs(ecs: &World, item: Entity) -> (String, String) {
(singular, plural) = (name.name.clone(), name.plural.clone());
}
}
if let Some(wand) = ecs.read_storage::<Charges>().get(item) {
let used = wand.max_uses - wand.uses;
for _i in 0..used {
singular.push_str("*");
plural.push_str("*");
if let Some(has_beatitude) = ecs.read_storage::<Beatitude>().get(item) {
if has_beatitude.known {
let prefix = match has_beatitude.buc {
BUC::Cursed => Some("cursed "),
BUC::Uncursed => None,
BUC::Blessed => Some("blessed "),
};
if prefix.is_some() {
singular.insert_str(0, prefix.unwrap());
plural.insert_str(0, prefix.unwrap());
}
}
}
return (singular, plural);

View file

@ -1,5 +1,5 @@
use crate::{
gamelog, gui::obfuscate_name, Charges, EquipmentChanged, InBackpack, MagicItem, MasterDungeonMap, Name,
gamelog, gui::obfuscate_name, Beatitude, Charges, EquipmentChanged, InBackpack, MagicItem, MasterDungeonMap, Name,
ObfuscatedName, Position, WantsToPickupItem,
};
use specs::prelude::*;
@ -17,6 +17,7 @@ impl<'a> System<'a> for ItemCollectionSystem {
WriteStorage<'a, EquipmentChanged>,
ReadStorage<'a, MagicItem>,
ReadStorage<'a, ObfuscatedName>,
ReadStorage<'a, Beatitude>,
ReadExpect<'a, MasterDungeonMap>,
ReadStorage<'a, Charges>,
);
@ -31,6 +32,7 @@ impl<'a> System<'a> for ItemCollectionSystem {
mut equipment_changed,
magic_items,
obfuscated_names,
beatitudes,
dm,
wands,
) = data;
@ -47,7 +49,16 @@ impl<'a> System<'a> for ItemCollectionSystem {
.append("You pick up the")
.item_name_n(format!(
"{}",
obfuscate_name(pickup.item, &names, &magic_items, &obfuscated_names, &dm, Some(&wands)).0
obfuscate_name(
pickup.item,
&names,
&magic_items,
&obfuscated_names,
&beatitudes,
&dm,
Some(&wands)
)
.0
))
.period()
.log();

View file

@ -1,5 +1,5 @@
use crate::{
gamelog, gui::obfuscate_name, Charges, EquipmentChanged, InBackpack, MagicItem, MasterDungeonMap, Name,
gamelog, gui::obfuscate_name, Beatitude, Charges, EquipmentChanged, InBackpack, MagicItem, MasterDungeonMap, Name,
ObfuscatedName, Position, WantsToDropItem,
};
use specs::prelude::*;
@ -17,6 +17,7 @@ impl<'a> System<'a> for ItemDropSystem {
WriteStorage<'a, InBackpack>,
WriteStorage<'a, EquipmentChanged>,
ReadStorage<'a, MagicItem>,
ReadStorage<'a, Beatitude>,
ReadStorage<'a, ObfuscatedName>,
ReadExpect<'a, MasterDungeonMap>,
ReadStorage<'a, Charges>,
@ -32,6 +33,7 @@ impl<'a> System<'a> for ItemDropSystem {
mut backpack,
mut equipment_changed,
magic_items,
beatitudes,
obfuscated_names,
dm,
wands,
@ -55,7 +57,16 @@ impl<'a> System<'a> for ItemDropSystem {
.append("You drop the")
.item_name_n(format!(
"{}",
obfuscate_name(to_drop.item, &names, &magic_items, &obfuscated_names, &dm, Some(&wands)).0
obfuscate_name(
to_drop.item,
&names,
&magic_items,
&obfuscated_names,
&beatitudes,
&dm,
Some(&wands)
)
.0
))
.period()
.log();

View file

@ -1,7 +1,7 @@
use crate::{
gamelog,
gui::{item_colour, obfuscate_name},
EquipmentChanged, Equippable, Equipped, InBackpack, MagicItem, MasterDungeonMap, Name, ObfuscatedName,
Beatitude, EquipmentChanged, Equippable, Equipped, InBackpack, MagicItem, MasterDungeonMap, Name, ObfuscatedName,
WantsToUseItem,
};
use specs::prelude::*;
@ -21,6 +21,7 @@ impl<'a> System<'a> for ItemEquipSystem {
WriteStorage<'a, EquipmentChanged>,
ReadStorage<'a, MagicItem>,
ReadStorage<'a, ObfuscatedName>,
ReadStorage<'a, Beatitude>,
ReadExpect<'a, MasterDungeonMap>,
);
@ -37,6 +38,7 @@ impl<'a> System<'a> for ItemEquipSystem {
mut dirty,
magic_items,
obfuscated_names,
beatitudes,
dm,
) = data;
let mut remove: Vec<Entity> = Vec::new();
@ -59,7 +61,10 @@ impl<'a> System<'a> for ItemEquipSystem {
if target == *player_entity {
logger = logger
.append("You remove your")
.append_n(obfuscate_name(*item, &names, &magic_items, &obfuscated_names, &dm, None).0)
.append_n(
obfuscate_name(*item, &names, &magic_items, &obfuscated_names, &beatitudes, &dm, None)
.0,
)
.colour(item_colour(*item, &names, &magic_items, &dm))
.period();
}
@ -74,8 +79,16 @@ impl<'a> System<'a> for ItemEquipSystem {
logger = logger
.append("You equip the")
.append_n(
obfuscate_name(wants_to_use_item.item, &names, &magic_items, &obfuscated_names, &dm, None)
.0,
obfuscate_name(
wants_to_use_item.item,
&names,
&magic_items,
&obfuscated_names,
&beatitudes,
&dm,
None,
)
.0,
)
.colour(item_colour(wants_to_use_item.item, &names, &magic_items, &dm))
.period();

View file

@ -1,7 +1,7 @@
use crate::{
gamelog,
gui::{item_colour, obfuscate_name},
Equipped, InBackpack, MagicItem, MasterDungeonMap, Name, ObfuscatedName, WantsToRemoveItem,
Beatitude, Equipped, InBackpack, MagicItem, MasterDungeonMap, Name, ObfuscatedName, WantsToRemoveItem,
};
use specs::prelude::*;
@ -18,6 +18,7 @@ impl<'a> System<'a> for ItemRemoveSystem {
WriteStorage<'a, InBackpack>,
ReadStorage<'a, MagicItem>,
ReadStorage<'a, ObfuscatedName>,
ReadStorage<'a, Beatitude>,
ReadExpect<'a, MasterDungeonMap>,
);
@ -31,6 +32,7 @@ impl<'a> System<'a> for ItemRemoveSystem {
mut backpack,
magic_items,
obfuscated_names,
beatitudes,
dm,
) = data;
@ -40,7 +42,18 @@ impl<'a> System<'a> for ItemRemoveSystem {
if entity == *player_entity {
gamelog::Logger::new()
.append("You unequip the")
.append_n(obfuscate_name(to_remove.item, &names, &magic_items, &obfuscated_names, &dm, None).0)
.append_n(
obfuscate_name(
to_remove.item,
&names,
&magic_items,
&obfuscated_names,
&beatitudes,
&dm,
None,
)
.0,
)
.colour(item_colour(to_remove.item, &names, &magic_items, &dm))
.period()
.log();

View file

@ -584,7 +584,6 @@ fn main() -> rltk::BError {
gs.ecs.register::<MeleeWeapon>();
gs.ecs.register::<NaturalAttacks>();
gs.ecs.register::<ArmourClassBonus>();
gs.ecs.register::<Cursed>();
gs.ecs.register::<MoveMode>();
gs.ecs.register::<ProvidesHealing>();
gs.ecs.register::<InflictsDamage>();

View file

@ -152,13 +152,14 @@ pub fn spawn_named_item(raws: &RawMaster, ecs: &mut World, key: &str, pos: Spawn
}
let mut weapon_type = -1;
let mut buc = BUC::Uncursed;
if let Some(flags) = &item_template.flags {
for flag in flags.iter() {
match flag.as_str() {
"CONSUMABLE" => eb = eb.with(Consumable {}),
"DESTRUCTIBLE" => eb = eb.with(Destructible {}),
"CURSED" => eb = eb.with(Cursed {}),
"CURSED" => buc = BUC::Cursed,
"BLESSED" => buc = BUC::Blessed,
"EQUIP_MELEE" => eb = eb.with(Equippable { slot: EquipmentSlot::Melee }),
"EQUIP_SHIELD" => eb = eb.with(Equippable { slot: EquipmentSlot::Shield }),
"EQUIP_HEAD" => eb = eb.with(Equippable { slot: EquipmentSlot::Head }),
@ -176,6 +177,8 @@ pub fn spawn_named_item(raws: &RawMaster, ecs: &mut World, key: &str, pos: Spawn
}
}
}
eb = eb.with(Beatitude { buc, known: false });
let mut base_damage = "1d4";
let mut hit_bonus = 0;

View file

@ -60,7 +60,6 @@ pub fn save_game(ecs: &mut World) {
Clock,
Confusion,
Consumable,
Cursed,
Destructible,
Digger,
Door,
@ -179,7 +178,6 @@ pub fn load_game(ecs: &mut World) {
Clock,
Confusion,
Consumable,
Cursed,
Destructible,
Digger,
Door,