reduces carry capacity per pt of strength
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@ -1,5 +1,5 @@
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pub const DEFAULT_VIEWSHED_STANDARD: i32 = 16; // Standard viewshed radius for almost all entities.
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pub const CARRY_CAPACITY_PER_STRENGTH: i32 = 8; // How much weight can be carried per point of strength.
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pub const CARRY_CAPACITY_PER_STRENGTH: i32 = 5; // How much weight can be carried per point of strength.
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pub const NORMAL_SPEED: i32 = 12; // Normal speed for almost all entities.
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pub const SPEED_MOD_BURDENED: f32 = 0.75;
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pub const SPEED_MOD_STRAINED: f32 = 0.5;
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