faction table, applying factions to mobs, and querying reactions
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11 changed files with 108 additions and 13 deletions
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@ -46,6 +46,11 @@ pub struct Renderable {
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct Player {}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct Faction {
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pub name: String,
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}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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pub struct Prop {}
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