inventory system messages to config
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306c1e4d53
commit
76c74df028
6 changed files with 20 additions and 13 deletions
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@ -22,3 +22,10 @@ pub const MAGICMAP_CURSED: &str = "... but forget where you last were";
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pub const NUTRITION: &str = "You eat the";
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pub const NUTRITION_CURSED: &str = "Blech! Rotten";
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pub const NUTRITION_BLESSED: &str = "Delicious";
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pub const LEVELUP_PLAYER: &str = "Welcome to experience level";
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pub const YOU_PICKUP_ITEM: &str = "You pick up the";
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pub const YOU_DROP_ITEM: &str = "You drop the";
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pub const YOU_EQUIP_ITEM: &str = "You equip the";
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pub const YOU_REMOVE_ITEM: &str = "You unequip your";
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pub const YOU_REMOVE_ITEM_CURSED: &str = "You can't remove the";
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@ -11,6 +11,7 @@ use crate::{
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Pools,
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};
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use crate::config::visuals::{ DEFAULT_PARTICLE_LIFETIME, LONG_PARTICLE_LIFETIME };
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use crate::config::messages::LEVELUP_PLAYER;
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use rltk::prelude::*;
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use specs::prelude::*;
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@ -161,12 +162,7 @@ pub fn entity_death(ecs: &mut World, effect: &EffectSpawner, target: Entity) {
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// If it was the PLAYER that levelled up:
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if ecs.read_storage::<Player>().get(source).is_some() {
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gamelog::record_event("player_level", 1);
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gamelog::Logger
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::new()
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.append("Welcome to experience level")
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.append_n(source_pools.level)
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.append("!")
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.log();
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gamelog::Logger::new().append(LEVELUP_PLAYER).append_n(source_pools.level).append("!").log();
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let player_pos = ecs.fetch::<Point>();
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let map = ecs.fetch_mut::<Map>();
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for i in 0..5 {
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@ -13,6 +13,7 @@ use crate::{
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WantsToPickupItem,
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};
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use specs::prelude::*;
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use crate::config::messages;
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pub struct ItemCollectionSystem {}
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@ -57,7 +58,7 @@ impl<'a> System<'a> for ItemCollectionSystem {
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if pickup.collected_by == *player_entity {
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gamelog::Logger
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::new()
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.append("You pick up the")
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.append(messages::YOU_PICKUP_ITEM)
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.item_name_n(
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format!(
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"{}",
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@ -13,6 +13,7 @@ use crate::{
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WantsToDropItem,
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};
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use specs::prelude::*;
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use crate::config::messages;
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pub struct ItemDropSystem {}
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@ -65,7 +66,7 @@ impl<'a> System<'a> for ItemDropSystem {
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if entity == *player_entity {
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gamelog::Logger
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::new()
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.append("You drop the")
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.append(messages::YOU_DROP_ITEM)
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.item_name_n(
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format!(
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"{}",
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@ -16,6 +16,7 @@ use crate::{
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BUC,
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};
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use specs::prelude::*;
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use crate::config::messages;
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pub struct ItemEquipSystem {}
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@ -71,7 +72,7 @@ impl<'a> System<'a> for ItemEquipSystem {
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if beatitude.buc == BUC::Cursed {
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can_equip = false;
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logger = logger
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.append("You can't remove the")
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.append(messages::YOU_REMOVE_ITEM_CURSED)
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.colour(item_colour(item_entity, &beatitudes))
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.append_n(
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obfuscate_name(
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@ -103,7 +104,7 @@ impl<'a> System<'a> for ItemEquipSystem {
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backpack.insert(*item, InBackpack { owner: target }).expect("Unable to insert backpack");
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if target == *player_entity {
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logger = logger
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.append("You remove your")
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.append(messages::YOU_REMOVE_ITEM)
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.colour(item_colour(*item, &beatitudes))
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.append_n(
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obfuscate_name(*item, &names, &magic_items, &obfuscated_names, &beatitudes, &dm, None).0
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@ -120,7 +121,7 @@ impl<'a> System<'a> for ItemEquipSystem {
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backpack.remove(wants_to_use_item.item);
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if target == *player_entity {
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logger = logger
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.append("You equip the")
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.append(messages::YOU_EQUIP_ITEM)
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.colour(item_colour(wants_to_use_item.item, &beatitudes))
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.append_n(
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obfuscate_name(
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@ -13,6 +13,7 @@ use crate::{
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};
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use rltk::prelude::*;
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use specs::prelude::*;
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use crate::config::messages;
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pub struct ItemRemoveSystem {}
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@ -53,7 +54,7 @@ impl<'a> System<'a> for ItemRemoveSystem {
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can_remove = false;
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gamelog::Logger
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::new()
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.append("You can't remove the")
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.append(messages::YOU_REMOVE_ITEM_CURSED)
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.colour(item_colour(to_remove.item, &beatitudes))
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.append_n(
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obfuscate_name(
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@ -80,7 +81,7 @@ impl<'a> System<'a> for ItemRemoveSystem {
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if entity == *player_entity {
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gamelog::Logger
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::new()
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.append("You unequip the")
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.append(messages::YOU_REMOVE_ITEM)
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.colour(item_colour(to_remove.item, &beatitudes))
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.append_n(
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obfuscate_name(
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