inventory system messages to config

This commit is contained in:
Llywelwyn 2023-08-23 02:31:23 +01:00
parent 306c1e4d53
commit 76c74df028
6 changed files with 20 additions and 13 deletions

View file

@ -11,6 +11,7 @@ use crate::{
Pools,
};
use crate::config::visuals::{ DEFAULT_PARTICLE_LIFETIME, LONG_PARTICLE_LIFETIME };
use crate::config::messages::LEVELUP_PLAYER;
use rltk::prelude::*;
use specs::prelude::*;
@ -161,12 +162,7 @@ pub fn entity_death(ecs: &mut World, effect: &EffectSpawner, target: Entity) {
// If it was the PLAYER that levelled up:
if ecs.read_storage::<Player>().get(source).is_some() {
gamelog::record_event("player_level", 1);
gamelog::Logger
::new()
.append("Welcome to experience level")
.append_n(source_pools.level)
.append("!")
.log();
gamelog::Logger::new().append(LEVELUP_PLAYER).append_n(source_pools.level).append("!").log();
let player_pos = ecs.fetch::<Point>();
let map = ecs.fetch_mut::<Map>();
for i in 0..5 {