overmap, refactor offsets
This commit is contained in:
parent
9e294a1680
commit
746de971f0
14 changed files with 322 additions and 95 deletions
|
|
@ -723,7 +723,7 @@ fn main() -> rltk::BError {
|
|||
// Insert calls
|
||||
gs.ecs.insert(rltk::RandomNumberGenerator::new());
|
||||
gs.ecs.insert(map::MasterDungeonMap::new()); // Master map list
|
||||
gs.ecs.insert(Map::new(1, 64, 64, 0, "New Map")); // Map
|
||||
gs.ecs.insert(Map::new(true, 1, 64, 64, 0, "New Map")); // Map
|
||||
gs.ecs.insert(Point::new(0, 0)); // Player pos
|
||||
gs.ecs.insert(gui::Ancestry::Dwarf); // ancestry
|
||||
let player_entity = spawner::player(&mut gs.ecs, 0, 0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue