hunger system

This commit is contained in:
Llywelwyn 2023-07-12 08:17:50 +01:00
parent b6a29df222
commit 73bd07c1b8
11 changed files with 337 additions and 97 deletions

View file

@ -1,8 +1,8 @@
use super::{
gamelog, CombatStats, Confusion, Consumable, Cursed, Destructible, Equippable, Equipped, InBackpack,
InflictsDamage, MagicMapper, Map, Name, ParticleBuilder, Point, Position, ProvidesHealing, RunState, SufferDamage,
WantsToDropItem, WantsToPickupItem, WantsToRemoveItem, WantsToUseItem, AOE, DEFAULT_PARTICLE_LIFETIME,
LONG_PARTICLE_LIFETIME,
gamelog, CombatStats, Confusion, Consumable, Cursed, Destructible, Equippable, Equipped, HungerClock, HungerState,
InBackpack, InflictsDamage, MagicMapper, Map, Name, ParticleBuilder, Point, Position, ProvidesHealing,
ProvidesNutrition, RunState, SufferDamage, WantsToDropItem, WantsToPickupItem, WantsToRemoveItem, WantsToUseItem,
AOE, DEFAULT_PARTICLE_LIFETIME, LONG_PARTICLE_LIFETIME,
};
use specs::prelude::*;
@ -51,6 +51,8 @@ impl<'a> System<'a> for ItemUseSystem {
ReadStorage<'a, Destructible>,
ReadStorage<'a, Cursed>,
ReadStorage<'a, ProvidesHealing>,
ReadStorage<'a, ProvidesNutrition>,
WriteStorage<'a, HungerClock>,
WriteStorage<'a, CombatStats>,
WriteStorage<'a, SufferDamage>,
WriteExpect<'a, ParticleBuilder>,
@ -76,6 +78,8 @@ impl<'a> System<'a> for ItemUseSystem {
destructibles,
cursed_items,
provides_healing,
provides_nutrition,
mut hunger_clock,
mut combat_stats,
mut suffer_damage,
mut particle_builder,
@ -97,8 +101,19 @@ impl<'a> System<'a> for ItemUseSystem {
let is_cursed = cursed_items.get(wants_to_use.item);
let mut verb = "use";
let is_edible = provides_nutrition.get(wants_to_use.item);
if let Some(_) = is_edible {
verb = "eat";
}
let item_equippable = equippable.get(wants_to_use.item);
if let Some(_) = item_equippable {
verb = "equip"
}
gamelog::Logger::new()
.append("You use the")
.append(format!("You {} the", verb))
.item_name_n(format!("{}", &item_being_used.name))
.period()
.log();
@ -133,8 +148,7 @@ impl<'a> System<'a> for ItemUseSystem {
.append("The")
.item_name(&item_being_used.name)
.colour(rltk::WHITE)
.append("disobeys!")
.log();
.append("disobeys!");
}
}
// AOE
@ -160,15 +174,28 @@ impl<'a> System<'a> for ItemUseSystem {
}
}
// EDIBLE
match is_edible {
None => {}
Some(_) => {
let target = targets[0];
let hc = hunger_clock.get_mut(target);
if let Some(hc) = hc {
hc.state = HungerState::Satiated;
hc.duration = 50;
gamelog::Logger::new().append("You eat the").item_name_n(&item_being_used.name).period().log();
}
}
}
// EQUIPMENT
let item_equippable = equippable.get(wants_to_use.item);
match item_equippable {
None => {}
Some(can_equip) => {
let target_slot = can_equip.slot;
let target = targets[0];
// Room any items target has in item's slot
// Remove any items target has in item's slot
let mut to_unequip: Vec<Entity> = Vec::new();
for (item_entity, already_equipped, _name) in (&entities, &equipped, &names).join() {
if already_equipped.owner == target && already_equipped.slot == target_slot {
@ -177,8 +204,7 @@ impl<'a> System<'a> for ItemUseSystem {
gamelog::Logger::new()
.append("You unequip the")
.item_name_n(&item_being_used.name)
.period()
.log();
.period();
}
}
}
@ -192,13 +218,6 @@ impl<'a> System<'a> for ItemUseSystem {
.insert(wants_to_use.item, Equipped { owner: target, slot: target_slot })
.expect("Unable to insert equipped component");
backpack.remove(wants_to_use.item);
if target == *player_entity {
gamelog::Logger::new()
.append("You equip the")
.item_name_n(&item_being_used.name)
.period()
.log();
}
}
}