significant events in morgue file, better event logging
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38 changed files with 246 additions and 102 deletions
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@ -14,6 +14,7 @@ use super::{
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};
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use rltk::prelude::*;
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use specs::prelude::*;
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use crate::data::events;
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pub fn delete_the_dead(ecs: &mut World) {
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let mut dead: Vec<Entity> = Vec::new();
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@ -80,7 +81,7 @@ pub fn delete_the_dead(ecs: &mut World) {
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}
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// For everything that died, increment the event log, and delete.
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for victim in dead {
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gamelog::record_event("death_count", 1);
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gamelog::record_event(events::EVENT::TURN(1));
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ecs.delete_entity(victim).expect("Unable to delete.");
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}
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}
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