consts in config files

This commit is contained in:
Llywelwyn 2023-08-23 01:25:53 +01:00
parent c2c7e0bd52
commit 705a6bb1fb
7 changed files with 6 additions and 6 deletions

View file

@ -1,8 +1,6 @@
use rltk::{ Algorithm2D, BaseMap, Point };
use serde::{ Deserialize, Serialize };
use std::collections::HashSet;
pub mod colours;
mod glyphs;
mod tiletype;
pub use tiletype::{ tile_cost, tile_opaque, tile_walkable, TileType };
mod interval_spawning_system;
@ -10,7 +8,6 @@ pub use interval_spawning_system::try_spawn_interval;
pub mod dungeon;
pub use dungeon::{ level_transition, MasterDungeonMap };
pub mod themes;
pub use colours::NON_VISIBLE_MULTIPLIER;
// FIXME: If the map size gets too small, entities stop being rendered starting from the right.
// i.e. on a map size of 40*40, only entities to the left of the player are rendered.