Mind component is now properly applied
Applied by default to all mobs, unless they have the MINDLESS flag
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3 changed files with 9 additions and 5 deletions
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@ -1,7 +1,7 @@
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use super::{
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ai::NORMAL_SPEED, gamelog, gamesystem, gamesystem::attr_bonus, random_table::RandomTable, raws, Attribute,
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Attributes, Clock, Energy, HungerClock, HungerState, Map, Name, Player, Pool, Pools, Position, Rect, Renderable,
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SerializeMe, Skill, Skills, TileType, Viewshed,
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ai::NORMAL_SPEED, gamesystem, gamesystem::attr_bonus, random_table::RandomTable, raws, Attribute, Attributes,
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Clock, Energy, HungerClock, HungerState, Map, Name, Player, Pool, Pools, Position, Rect, Renderable, SerializeMe,
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Skill, Skills, TileType, Viewshed,
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};
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use rltk::{RandomNumberGenerator, RGB};
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use specs::prelude::*;
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