fixed some attributes double-dipping, and added COMBAT_LOGGING
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parent
c2759e9e8e
commit
6e6d364aa5
5 changed files with 119 additions and 19 deletions
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@ -62,8 +62,15 @@ pub fn player(ecs: &mut World, player_x: i32, player_y: i32) -> Entity {
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ecs,
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"equip_dagger",
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raws::SpawnType::Equipped { by: player },
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0,
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);
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raws::spawn_named_entity(
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&raws::RAWS.lock().unwrap(),
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ecs,
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"food_apple",
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raws::SpawnType::Carried { by: player },
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0,
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);
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raws::spawn_named_entity(&raws::RAWS.lock().unwrap(), ecs, "food_apple", raws::SpawnType::Carried { by: player });
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return player;
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}
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@ -143,13 +150,19 @@ pub fn spawn_region(map: &Map, rng: &mut RandomNumberGenerator, area: &[usize],
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/// Spawns a named entity (name in tuple.1) at the location in (tuple.0)
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pub fn spawn_entity(ecs: &mut World, spawn: &(&usize, &String)) {
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let map = ecs.fetch::<Map>();
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let map_difficulty = map.difficulty;
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let width = map.width as usize;
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let x = (*spawn.0 % width) as i32;
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let y = (*spawn.0 / width) as i32;
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std::mem::drop(map);
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let spawn_result =
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raws::spawn_named_entity(&raws::RAWS.lock().unwrap(), ecs, &spawn.1, raws::SpawnType::AtPosition { x, y });
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let spawn_result = raws::spawn_named_entity(
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&raws::RAWS.lock().unwrap(),
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ecs,
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&spawn.1,
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raws::SpawnType::AtPosition { x, y },
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map_difficulty,
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);
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if spawn_result.is_some() {
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return;
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}
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