ai refactor, mob spawns now take into account player level, small fixes
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21 changed files with 301 additions and 148 deletions
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@ -42,7 +42,13 @@ impl VoronoiSpawning {
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// Spawn the entities
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for area in noise_areas.iter() {
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spawner::spawn_region(&build_data.map, rng, area.1, &mut build_data.spawn_list);
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spawner::spawn_region(
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&build_data.map,
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rng,
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area.1,
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&mut build_data.spawn_list,
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build_data.initial_player_level,
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);
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}
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}
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}
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