removes ctx arg from get_screen_bounds()
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be1c7aa1c7
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683ab95531
9 changed files with 46 additions and 54 deletions
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@ -7,7 +7,7 @@ use super::data::prelude::*;
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const SHOW_BOUNDARIES: bool = false;
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pub fn get_screen_bounds(ecs: &World, _ctx: &mut BTerm) -> (i32, i32, i32, i32, i32, i32) {
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pub fn get_screen_bounds(ecs: &World) -> (i32, i32, i32, i32, i32, i32) {
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let player_pos = ecs.fetch::<Point>();
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let map = ecs.fetch::<Map>();
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let (x_chars, y_chars, mut x_offset, mut y_offset) = (VIEWPORT_W, VIEWPORT_H, 1, 10);
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@ -35,7 +35,7 @@ pub fn get_screen_bounds(ecs: &World, _ctx: &mut BTerm) -> (i32, i32, i32, i32,
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pub fn render_camera(ecs: &World, ctx: &mut BTerm) {
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let map = ecs.fetch::<Map>();
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let (min_x, max_x, min_y, max_y, x_offset, y_offset) = get_screen_bounds(ecs, ctx);
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let (min_x, max_x, min_y, max_y, x_offset, y_offset) = get_screen_bounds(ecs);
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// Render map
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let mut y = 0;
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