Identification scrolls

This commit is contained in:
Llywelwyn 2023-08-22 17:38:30 +01:00
parent cfe5884a0b
commit 51081c7c9c
11 changed files with 233 additions and 18 deletions

View file

@ -1,9 +1,9 @@
use super::{add_effect, get_noncursed, messages::*, particles, spatial, EffectType, Entity, Targets, World};
use crate::{
gamelog, gui::item_colour_ecs, gui::obfuscate_name_ecs, gui::renderable_colour, Beatitude, Charges, Confusion,
Consumable, Destructible, Equipped, Hidden, InBackpack, InflictsDamage, Item, MagicMapper, Player, Prop,
ProvidesHealing, ProvidesNutrition, RandomNumberGenerator, RemovesCurse, Renderable, RunState, SingleActivation,
BUC,
Consumable, Destructible, Equipped, Hidden, InBackpack, InflictsDamage, Item, MagicMapper, MasterDungeonMap, Name,
ObfuscatedName, Player, Prop, ProvidesHealing, ProvidesIdentify, ProvidesNutrition, ProvidesRemoveCurse,
RandomNumberGenerator, Renderable, RunState, SingleActivation, BUC,
};
use rltk::prelude::*;
use specs::prelude::*;
@ -68,11 +68,12 @@ fn event_trigger(source: Option<Entity>, entity: Entity, target: &Targets, ecs:
let (logger, restored_nutrition) = handle_restore_nutrition(ecs, &mut event, logger);
let (logger, magic_mapped) = handle_magic_mapper(ecs, &mut event, logger);
let (logger, removed_curse) = handle_remove_curse(ecs, &mut event, logger);
let (logger, identified) = handle_identify(ecs, &mut event, logger);
let (logger, healed) = handle_healing(ecs, &mut event, logger);
let (logger, damaged) = handle_damage(ecs, &mut event, logger);
let (logger, confused) = handle_confusion(ecs, &mut event, logger);
//let (logger, dug) = handle_dig(ecs, &mut event, logger); -- NYI i.e. Wand of Digging
did_something |= restored_nutrition || magic_mapped || healed || damaged || confused || removed_curse;
did_something |= restored_nutrition || magic_mapped || healed || damaged || confused || removed_curse || identified;
if event.log {
logger.log();
@ -208,18 +209,59 @@ fn handle_confusion(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog:
return (logger, false);
}
fn select_single_remove_curse(ecs: &World) {
let mut runstate = ecs.fetch_mut::<RunState>();
*runstate = RunState::ShowRemoveCurse;
fn select_single(ecs: &World, runstate: RunState) {
let mut new_runstate = ecs.fetch_mut::<RunState>();
*new_runstate = runstate;
}
fn handle_identify(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Logger) -> (gamelog::Logger, bool) {
if let Some(_i) = ecs.read_storage::<ProvidesIdentify>().get(event.entity) {
let mut rng = ecs.write_resource::<RandomNumberGenerator>();
let mut dm = ecs.fetch_mut::<MasterDungeonMap>();
let identify_all = match event.buc {
BUC::Blessed => rng.roll_dice(1, 5) == 1,
BUC::Uncursed => rng.roll_dice(1, 25) == 1,
_ => false,
};
if !identify_all {
select_single(ecs, RunState::ShowIdentify);
return (logger, true);
}
let mut to_identify: Vec<(Entity, String)> = Vec::new();
for (e, _i, _bp, _o, name) in (
&ecs.entities(),
&ecs.read_storage::<Item>(),
&ecs.read_storage::<InBackpack>(),
&ecs.read_storage::<ObfuscatedName>(),
&ecs.read_storage::<Name>(),
)
.join()
.filter(|(_e, _i, bp, _o, name)| {
bp.owner == event.source.unwrap() && !dm.identified_items.contains(&name.name.clone())
})
{
to_identify.push((e, name.name.clone()));
}
for item in to_identify {
dm.identified_items.insert(item.1);
if let Some(beatitude) = ecs.write_storage::<Beatitude>().get_mut(item.0) {
beatitude.known = true;
}
}
logger = logger.append(IDENTIFY_ALL).buc(event.buc.clone(), None, Some(IDENTIFY_ALL_BLESSED));
event.log = true;
return (logger, true);
}
return (logger, false);
}
fn handle_remove_curse(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Logger) -> (gamelog::Logger, bool) {
if let Some(_r) = ecs.read_storage::<RemovesCurse>().get(event.entity) {
if let Some(_r) = ecs.read_storage::<ProvidesRemoveCurse>().get(event.entity) {
let mut to_decurse: Vec<Entity> = Vec::new();
match event.buc {
// If cursed, show the prompt to select one item.
BUC::Cursed => {
select_single_remove_curse(ecs);
select_single(ecs, RunState::ShowRemoveCurse);
return (logger, true);
}
// If blessed, decurse everything in our backpack.
@ -252,7 +294,7 @@ fn handle_remove_curse(ecs: &mut World, event: &mut EventInfo, mut logger: gamel
}
if to_decurse.len() == 0 {
match event.buc {
BUC::Uncursed => select_single_remove_curse(ecs),
BUC::Uncursed => select_single(ecs, RunState::ShowRemoveCurse),
BUC::Blessed => logger = logger.append(REMOVECURSE_BLESSED_FAILED),
_ => {}
}