From 50e3cb50bc897108ba84a966af79150e4fa739bf Mon Sep 17 00:00:00 2001 From: Llywelwyn <82828093+Llywelwyn@users.noreply.github.com> Date: Sun, 23 Jul 2023 14:50:28 +0100 Subject: [PATCH] Update README for week 2.md --- README.md | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 197ca7c..44d8568 100644 --- a/README.md +++ b/README.md @@ -33,8 +33,13 @@ i'll try to remember to update the web version on my page at the end of every we - - -
- week 2 - - title + week 2 + +- most of section 3 - generating maps + - this week was mostly just working away at the mapgen stuff. getting all the algorithms in, chaining builders, being able to do prefabs. whenever i got bored i just opened rexpaint and toyed around with making simple vaults. + +- 8-bit walls + - i wasn't happy with how the walls looked, so i made the masks 8-bit instead of just 4-, which means being able to be a lot more specific with which glyphs are used. mainly it means no more grids of ╬. this comes with a side-effect of magic mapping looking a lot better. -stuff + ![image](https://github.com/Llywelwyn/rust-rl/assets/82828093/6568d203-e0b0-4c68-ad81-fe2d5c2f0ac3)