cleans up spawning, rolling for items/mobs/traps separately
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eff49f4528
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475f96d4e6
8 changed files with 169 additions and 74 deletions
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@ -532,6 +532,7 @@ fn main() -> rltk::BError {
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gs.ecs.register::<SufferDamage>();
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gs.ecs.register::<Item>();
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gs.ecs.register::<GrantsXP>();
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gs.ecs.register::<LootTable>();
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gs.ecs.register::<Equippable>();
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gs.ecs.register::<Equipped>();
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gs.ecs.register::<MeleeWeapon>();
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