bleeding 2 save

This commit is contained in:
Llywelwyn 2023-08-31 01:28:44 +01:00
parent a48d85e056
commit 45312108af

View file

@ -1,7 +1,13 @@
use super::components::*; use super::components::*;
use specs::error::NoError; use specs::error::NoError;
use specs::prelude::*; use specs::prelude::*;
use specs::saveload::{ DeserializeComponents, MarkedBuilder, SerializeComponents, SimpleMarker, SimpleMarkerAllocator }; use specs::saveload::{
DeserializeComponents,
MarkedBuilder,
SerializeComponents,
SimpleMarker,
SimpleMarkerAllocator,
};
use std::fs; use std::fs;
use std::fs::File; use std::fs::File;
use std::path::Path; use std::path::Path;
@ -58,6 +64,7 @@ pub fn save_game(ecs: &mut World) {
ArmourClassBonus, ArmourClassBonus,
Attributes, Attributes,
Beatitude, Beatitude,
Bleeds,
Blind, Blind,
BlocksTile, BlocksTile,
BlocksVisibility, BlocksVisibility,
@ -187,6 +194,7 @@ pub fn load_game(ecs: &mut World) {
ArmourClassBonus, ArmourClassBonus,
Attributes, Attributes,
Beatitude, Beatitude,
Bleeds,
Blind, Blind,
BlocksTile, BlocksTile,
BlocksVisibility, BlocksVisibility,