tweaks to make zoomfactor better - centred @ 2x zoom

This commit is contained in:
Llywelwyn 2023-10-06 10:33:25 +01:00
parent af1040b970
commit 40b048fd65
7 changed files with 17 additions and 14 deletions

View file

@ -187,7 +187,7 @@ pub fn draw_ui2(ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>,
draw_bar(
draw,
BAR_X,
54.5,
55.5,
BAR_WIDTH,
TILESIZE.x,
stats.hit_points.current,
@ -198,7 +198,7 @@ pub fn draw_ui2(ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>,
draw_bar(
draw,
BAR_X,
55.5,
56.5,
BAR_WIDTH,
TILESIZE.x,
stats.mana.current,
@ -208,7 +208,7 @@ pub fn draw_ui2(ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>,
);
let initial_x = 24.0 * TILESIZE.x;
let mut x = initial_x;
let row1 = 54.0 * TILESIZE.x;
let row1 = 55.0 * TILESIZE.x;
let row2 = row1 + TILESIZE.x;
let hp_colours: (RGB, RGB, RGB) = (
RGB::named(GREEN),