levels, and ui changes

This commit is contained in:
Llywelwyn 2023-07-29 05:56:52 +01:00
parent be2c8a35a5
commit 3dab5202f8
15 changed files with 337 additions and 104 deletions

View file

@ -71,20 +71,6 @@ pub fn player(ecs: &mut World, player_x: i32, player_y: i32) -> Entity {
raws::SpawnType::Carried { by: player },
0,
);
raws::spawn_named_entity(
&raws::RAWS.lock().unwrap(),
ecs,
"scroll_magicmissile",
raws::SpawnType::Carried { by: player },
0,
);
raws::spawn_named_entity(
&raws::RAWS.lock().unwrap(),
ecs,
"scroll_fireball",
raws::SpawnType::Carried { by: player },
0,
);
return player;
}