levels, and ui changes
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be2c8a35a5
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3dab5202f8
15 changed files with 337 additions and 104 deletions
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@ -71,20 +71,6 @@ pub fn player(ecs: &mut World, player_x: i32, player_y: i32) -> Entity {
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raws::SpawnType::Carried { by: player },
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0,
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);
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raws::spawn_named_entity(
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&raws::RAWS.lock().unwrap(),
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ecs,
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"scroll_magicmissile",
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raws::SpawnType::Carried { by: player },
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0,
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);
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raws::spawn_named_entity(
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&raws::RAWS.lock().unwrap(),
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ecs,
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"scroll_fireball",
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raws::SpawnType::Carried { by: player },
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0,
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);
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return player;
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}
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