levels, and ui changes

This commit is contained in:
Llywelwyn 2023-07-29 05:56:52 +01:00
parent be2c8a35a5
commit 3dab5202f8
15 changed files with 337 additions and 104 deletions

View file

@ -71,7 +71,7 @@ impl<'a> System<'a> for HungerSystem {
}
}
HungerState::Fainting => {
SufferDamage::new_damage(&mut inflict_damage, entity, 1);
SufferDamage::new_damage(&mut inflict_damage, entity, 1, false);
if entity == *player_entity {
gamelog::Logger::new().colour(rltk::RED).append("You can't go on without food...").log();
}