drunkards walk

This commit is contained in:
Llywelwyn 2023-07-15 23:19:46 +01:00
parent d96d4881d5
commit 363ff4c0a3
5 changed files with 280 additions and 44 deletions

View file

@ -3,6 +3,7 @@ mod bsp_dungeon;
mod bsp_interior;
mod cellular_automata;
mod common;
mod drunkard;
mod simple_map;
use common::*;
use rltk::RandomNumberGenerator;
@ -19,11 +20,14 @@ pub trait MapBuilder {
pub fn random_builder(new_depth: i32) -> Box<dyn MapBuilder> {
let mut rng = rltk::RandomNumberGenerator::new();
let builder = rng.roll_dice(1, 4);
let builder = rng.roll_dice(1, 7);
match builder {
1 => Box::new(bsp_dungeon::BspDungeonBuilder::new(new_depth)),
2 => Box::new(bsp_interior::BspInteriorBuilder::new(new_depth)),
3 => Box::new(cellular_automata::CellularAutomataBuilder::new(new_depth)),
4 => Box::new(drunkard::DrunkardsWalkBuilder::open_area(new_depth)),
5 => Box::new(drunkard::DrunkardsWalkBuilder::open_halls(new_depth)),
6 => Box::new(drunkard::DrunkardsWalkBuilder::winding_passages(new_depth)),
_ => Box::new(simple_map::SimpleMapBuilder::new(new_depth)),
}
}