imports to lib.rs, creating unit tests
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13 changed files with 697 additions and 639 deletions
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@ -8,7 +8,7 @@ pub use interval_spawning_system::{ maybe_map_message, try_spawn_interval };
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pub mod dungeon;
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pub use dungeon::{ level_transition, MasterDungeonMap };
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pub mod themes;
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use crate::data::visuals::{ BRIGHTEN_FG_COLOUR_BY, GLOBAL_OFFSET_MIN_CLAMP, GLOBAL_OFFSET_MAX_CLAMP };
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use super::data::visuals::{ BRIGHTEN_FG_COLOUR_BY, GLOBAL_OFFSET_MIN_CLAMP, GLOBAL_OFFSET_MAX_CLAMP };
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// FIXME: If the map size gets too small, entities stop being rendered starting from the right.
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// i.e. on a map size of 40*40, only entities to the left of the player are rendered.
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