i/o stuff: skeleton framework for morgue files, and a config.toml file
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17 changed files with 209 additions and 56 deletions
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@ -3,7 +3,7 @@ use crate::components::*;
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use crate::gamesystem::*;
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use crate::gui::Ancestry;
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use crate::random_table::RandomTable;
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use crate::LOG_SPAWNING;
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use crate::config::CONFIG;
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use regex::Regex;
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use rltk::prelude::*;
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use specs::prelude::*;
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@ -543,7 +543,7 @@ pub fn spawn_named_mob(
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eb = eb.with(LootTable { table: loot.table.clone(), chance: loot.chance });
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}
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if LOG_SPAWNING {
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if CONFIG.logging.log_spawning {
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rltk::console::log(
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format!(
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"SPAWNLOG: {} ({}HP, {}MANA, {}BAC) spawned at level {} ({}[base], {}[map difficulty], {}[player level]), worth {} XP",
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