decoupled camera from map, wands of digging, wand use tracking
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9 changed files with 430 additions and 92 deletions
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@ -11,8 +11,11 @@ pub enum TileType {
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DownStair,
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}
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pub const MAPWIDTH: usize = 80;
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pub const MAPHEIGHT: usize = 43;
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// FIXME: If the map size gets too small, entities stop being rendered starting from the right.
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// i.e. on a map size of 40*40, only entities to the left of the player are rendered.
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// on a map size of 42*42, the player can see entities up to 2 tiles to their right.
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pub const MAPWIDTH: usize = 64;
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pub const MAPHEIGHT: usize = 64;
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pub const MAPCOUNT: usize = MAPHEIGHT * MAPWIDTH;
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#[derive(Default, Serialize, Deserialize, Clone)]
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