prevents energy from ticking up whilst AI is culled
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6 changed files with 53 additions and 11 deletions
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@ -55,6 +55,7 @@ pub struct Faction {
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pub enum Movement {
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Static,
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Random,
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RandomWaypoint { path: Option<Vec<usize>> },
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}
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#[derive(Component, Debug, Serialize, Deserialize, Clone)]
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