cleans up linter warns
This commit is contained in:
parent
6d80b80a82
commit
27c1fe9a48
14 changed files with 71 additions and 64 deletions
|
|
@ -128,7 +128,7 @@ impl State {
|
|||
.colour(WHITE)
|
||||
.period()
|
||||
.log();
|
||||
gamelog::record_event(EVENT::CHANGED_FLOOR(mapname));
|
||||
gamelog::record_event(EVENT::ChangedFloor(mapname));
|
||||
}
|
||||
|
||||
fn game_over_cleanup(&mut self) {
|
||||
|
|
@ -152,7 +152,7 @@ impl State {
|
|||
self.generate_world_map(1, TileType::Floor);
|
||||
|
||||
gamelog::setup_log();
|
||||
gamelog::record_event(EVENT::LEVEL(1));
|
||||
gamelog::record_event(EVENT::Level(1));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -513,7 +513,7 @@ impl GameState for State {
|
|||
let result = gui::show_help(ctx);
|
||||
match result {
|
||||
gui::YesNoResult::Yes => {
|
||||
gamelog::record_event(EVENT::LOOKED_FOR_HELP(1));
|
||||
gamelog::record_event(EVENT::LookedForHelp(1));
|
||||
new_runstate = RunState::AwaitingInput;
|
||||
}
|
||||
_ => {}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue