Refactors worldmap gen, now uses a master list of maps for backtracking
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7 changed files with 119 additions and 48 deletions
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@ -9,6 +9,7 @@ pub use tiletype::{tile_cost, tile_opaque, tile_walkable, TileType};
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mod interval_spawning_system;
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pub use interval_spawning_system::try_spawn_interval;
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pub mod dungeon;
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pub use dungeon::{level_transition, MasterDungeonMap};
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pub mod themes;
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// FIXME: If the map size gets too small, entities stop being rendered starting from the right.
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