week 5
This commit is contained in:
parent
662f6ec4aa
commit
218125384b
1 changed files with 10 additions and 1 deletions
11
README.md
11
README.md
|
|
@ -93,5 +93,14 @@ i'll try to remember to update the web version on my page at the end of every we
|
|||
|
||||

|
||||
|
||||
|
||||
</details>
|
||||
|
||||
---
|
||||
|
||||
<details>
|
||||
<summary>week 5</summary>
|
||||
|
||||
- not a whole lot
|
||||
- busy week for me, so the only things i managed this week were finishing up some small things from the previous week. i started on combining logs that happen on the same tick (You hit the goblin. The goblin hits you.), and fixed up the _chance to spawn a guy each turn_ system to work with the groupsize flags, so there's a chance to spawn a pack of creatures each game turn rather than packs only spawning on map generation.
|
||||
|
||||
</details>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue