exercising/abusing attributes
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6 changed files with 172 additions and 25 deletions
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@ -79,12 +79,12 @@ pub fn player(ecs: &mut World, player_x: i32, player_y: i32) -> Entity {
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.with(HungerClock { state: HungerState::Satiated, duration: 1200 })
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.with(Attributes {
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// These are overwritten with chargen later -- placeholders.
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strength: Attribute { base: 10, modifiers: 0, bonus: 0 },
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dexterity: Attribute { base: 10, modifiers: 0, bonus: 0 },
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constitution: Attribute { base: 10, modifiers: 0, bonus: 0 },
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intelligence: Attribute { base: 10, modifiers: 0, bonus: 0 },
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wisdom: Attribute { base: 10, modifiers: 0, bonus: 0 },
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charisma: Attribute { base: 10, modifiers: 0, bonus: 0 },
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strength: Attribute { base: 10, modifiers: 0, bonus: 0, exercise: 0 },
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dexterity: Attribute { base: 10, modifiers: 0, bonus: 0, exercise: 0 },
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constitution: Attribute { base: 10, modifiers: 0, bonus: 0, exercise: 0 },
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intelligence: Attribute { base: 10, modifiers: 0, bonus: 0, exercise: 0 },
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wisdom: Attribute { base: 10, modifiers: 0, bonus: 0, exercise: 0 },
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charisma: Attribute { base: 10, modifiers: 0, bonus: 0, exercise: 0 },
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})
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.with(Pools {
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// These are overwritten with chargen later -- placeholders.
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