curses16x16 to spritesheet
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3 changed files with 2876 additions and 581 deletions
3449
resources/td.json
3449
resources/td.json
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 26 KiB |
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@ -391,7 +391,7 @@ use crate::consts::visuals::{ VIEWPORT_H, VIEWPORT_W };
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fn draw_bg(_ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>) {
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fn draw_bg(_ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>) {
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let offset = crate::camera::get_offset();
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let offset = crate::camera::get_offset();
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let log = BoxDraw {
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let log = BoxDraw {
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frame: "ui_panel_white".to_string(),
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frame: "line".to_string(),
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fill: false,
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fill: false,
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top_left: (0, 0),
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top_left: (0, 0),
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top_right: (offset.x + VIEWPORT_W, 0),
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top_right: (offset.x + VIEWPORT_W, 0),
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@ -399,7 +399,7 @@ fn draw_bg(_ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>) {
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bottom_right: (offset.x + VIEWPORT_W, offset.y - 2),
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bottom_right: (offset.x + VIEWPORT_W, offset.y - 2),
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};
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};
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let game = BoxDraw {
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let game = BoxDraw {
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frame: "ui_panel_white".to_string(),
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frame: "line".to_string(),
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fill: false,
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fill: false,
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top_left: (offset.x - 1, offset.y - 1),
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top_left: (offset.x - 1, offset.y - 1),
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top_right: (offset.x + VIEWPORT_W, offset.y - 1),
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top_right: (offset.x + VIEWPORT_W, offset.y - 1),
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@ -407,7 +407,7 @@ fn draw_bg(_ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>) {
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bottom_right: (offset.x + VIEWPORT_W, offset.y + VIEWPORT_H),
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bottom_right: (offset.x + VIEWPORT_W, offset.y + VIEWPORT_H),
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};
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};
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let attr = BoxDraw {
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let attr = BoxDraw {
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frame: "ui_panel_white".to_string(),
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frame: "line".to_string(),
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fill: false,
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fill: false,
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top_left: (offset.x - 1, offset.y + VIEWPORT_H + 1),
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top_left: (offset.x - 1, offset.y + VIEWPORT_H + 1),
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top_right: (offset.x + VIEWPORT_W, offset.y + VIEWPORT_H + 1),
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top_right: (offset.x + VIEWPORT_W, offset.y + VIEWPORT_H + 1),
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@ -415,7 +415,7 @@ fn draw_bg(_ecs: &World, draw: &mut Draw, atlas: &HashMap<String, Texture>) {
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bottom_right: (offset.x + VIEWPORT_W, (DISPLAYHEIGHT as i32) - 1),
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bottom_right: (offset.x + VIEWPORT_W, (DISPLAYHEIGHT as i32) - 1),
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};
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};
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let sidebox = BoxDraw {
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let sidebox = BoxDraw {
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frame: "ui_panel_white".to_string(),
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frame: "line".to_string(),
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fill: false,
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fill: false,
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top_left: (offset.x + VIEWPORT_W + 1, 0),
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top_left: (offset.x + VIEWPORT_W + 1, 0),
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top_right: ((DISPLAYWIDTH as i32) - 1, 0),
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top_right: ((DISPLAYWIDTH as i32) - 1, 0),
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