testing resizing

strange artifacts with this size of font. seems to be an OpenGL issue (on specific hardware?) - issue is present on two different devices, with different screen resolutions, but disappears when running the WASM build. might be easiest to return to something which doesn't have this issue.
This commit is contained in:
Llywelwyn 2023-09-03 06:40:27 +01:00
parent 4e0ed95a22
commit 1bea2c0026
5 changed files with 142 additions and 124 deletions

View file

@ -4,7 +4,7 @@ use specs::saveload::{ SimpleMarker, SimpleMarkerAllocator };
use rltk::prelude::*;
const DISPLAYWIDTH: i32 = 72;
const DISPLAYHEIGHT: i32 = 56;
const DISPLAYHEIGHT: i32 = 40;
fn main() -> rltk::BError {
// Embedded resources for use in wasm build