various fixes: moved turnloss handling into energy system, anims

This commit is contained in:
Llywelwyn 2023-08-31 03:44:04 +01:00
parent 7b5cd0ec70
commit 1b12d70b23
11 changed files with 235 additions and 53 deletions

View file

@ -1,4 +1,5 @@
use super::{ BuilderMap, MetaMapBuilder, TileType };
use crate::tile_walkable;
use rltk::RandomNumberGenerator;
pub struct DistantExit {}
@ -29,7 +30,7 @@ impl DistantExit {
);
let mut exit_tile = (0, 0.0f32);
for (i, tile) in build_data.map.tiles.iter_mut().enumerate() {
if *tile == TileType::Floor {
if tile_walkable(*tile) {
let distance_to_start = dijkstra_map.map[i];
if distance_to_start != std::f32::MAX {
// If it is further away than our current exit candidate, move the exit