adds viewport_to_px and viewport_to_idx
used for converting a viewport (x, y) value to the correct pixel location on the screen, and to the correct map index
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parent
f862f00f0b
commit
13322eb2a1
2 changed files with 4 additions and 4 deletions
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@ -67,10 +67,10 @@ pub fn draw_farlook(
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draw: &mut Draw,
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atlas: &HashMap<String, Texture>
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) {
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let placement = super::viewport_tile_to_px(x, y);
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let placement = super::viewport_to_px(x, y);
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draw.image(atlas.get("select1").unwrap())
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.position(placement.x, placement.y)
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.size(TILESIZE.sprite_x, TILESIZE.sprite_y);
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let _idx = super::viewport_tile_to_map_idx(ecs, x, y);
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let _idx = super::viewport_to_map_idx(ecs, x, y);
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// Get tooltip for idx, etc.
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}
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@ -1882,7 +1882,7 @@ pub fn with_article(name: &String) -> String {
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}
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/// Returns the map index of a tile in the viewport.
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pub fn viewport_tile_to_map_idx(ecs: &World, x: i32, y: i32) -> usize {
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pub fn viewport_to_map_idx(ecs: &World, x: i32, y: i32) -> usize {
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let bounds = crate::camera::get_screen_bounds(ecs, false);
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let x = x + bounds.min_x;
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let y = y + bounds.min_y;
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@ -1902,7 +1902,7 @@ impl Px {
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}
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/// Returns the pixel location of a tile in the viewport.
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pub fn viewport_tile_to_px(x: i32, y: i32) -> Px {
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pub fn viewport_to_px(x: i32, y: i32) -> Px {
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let offsets = crate::camera::get_offset();
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Px::new(
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(x as f32) * TILESIZE.sprite_x + (offsets.x as f32) * TILESIZE.x,
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