decouples depth from difficulty, and renames depth to ID
for future impl of branches
This commit is contained in:
parent
8b2acab576
commit
1239597422
20 changed files with 164 additions and 204 deletions
|
|
@ -10,6 +10,5 @@ pub struct SpawnTable {
|
|||
pub struct SpawnTableEntry {
|
||||
pub id: String,
|
||||
pub weight: i32,
|
||||
pub min: i32,
|
||||
pub max: i32,
|
||||
pub difficulty: i32,
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue