decouples depth from difficulty, and renames depth to ID

for future impl of branches
This commit is contained in:
Llywelwyn 2023-07-27 17:59:46 +01:00
parent 8b2acab576
commit 1239597422
20 changed files with 164 additions and 204 deletions

View file

@ -42,7 +42,7 @@ impl VoronoiSpawning {
// Spawn the entities
for area in noise_areas.iter() {
spawner::spawn_region(&build_data.map, rng, area.1, build_data.map.depth, &mut build_data.spawn_list);
spawner::spawn_region(&build_data.map, rng, area.1, &mut build_data.spawn_list);
}
}
}