effects messages to consts

This commit is contained in:
Llywelwyn 2023-08-22 11:06:48 +01:00
parent e76a03633b
commit 113d26cf41
3 changed files with 36 additions and 23 deletions

21
src/effects/messages.rs Normal file
View file

@ -0,0 +1,21 @@
pub const NOCHARGES_WREST: &str = "You wrest one last charge from the worn-out wand.";
pub const NOCHARGES_DIDNOTHING: &str = "The wand does nothing.";
pub const REMOVECURSE: &str = "You feel a weight lifted!";
pub const REMOVECURSE_BLESSED: &str = "You feel righteous";
pub const REMOVECURSE_BLESSED_FAILED: &str = "You feel righteous! But nothing happened.";
pub const DAMAGE_PLAYER_HIT: &str = "are hit!";
pub const DAMAGE_ITEM_HIT: &str = "is ruined!";
pub const DAMAGE_OTHER_HIT: &str = "is hit!";
pub const HEAL_PLAYER_HIT: &str = "recover some vigour.";
pub const HEAL_PLAYER_HIT_BLESSED: &str = "You feel great";
pub const HEAL_OTHER_HIT: &str = "is rejuvenated!";
pub const MAGICMAP: &str = "You recall your surroundings!";
pub const MAGICMAP_CURSED: &str = "... but forget where you last were";
pub const NUTRITION: &str = "You eat the";
pub const NUTRITION_CURSED: &str = "Blech! Rotten";
pub const NUTRITION_BLESSED: &str = "Delicious";

View file

@ -7,6 +7,7 @@ use std::sync::Mutex;
mod damage;
mod hunger;
mod messages;
mod particles;
mod targeting;
mod triggers;

View file

@ -1,4 +1,4 @@
use super::{add_effect, get_noncursed, particles, spatial, EffectType, Entity, Targets, World};
use super::{add_effect, get_noncursed, messages::*, particles, spatial, EffectType, Entity, Targets, World};
use crate::{
gamelog, gui::item_colour_ecs, gui::obfuscate_name_ecs, gui::renderable_colour, Beatitude, Charges, Confusion,
Consumable, Destructible, Equipped, Hidden, InBackpack, InflictsDamage, Item, MagicMapper, Player, Prop,
@ -13,10 +13,10 @@ pub fn item_trigger(source: Option<Entity>, item: Entity, target: &Targets, ecs:
if has_charges.uses <= 0 {
let mut rng = ecs.write_resource::<RandomNumberGenerator>();
if rng.roll_dice(1, 121) != 1 {
gamelog::Logger::new().append("The wand does nothing.").log();
gamelog::Logger::new().append(NOCHARGES_DIDNOTHING).log();
return;
}
gamelog::Logger::new().colour(rltk::YELLOW).append("You wrest one last charge from the worn-out wand.");
gamelog::Logger::new().colour(rltk::YELLOW).append(NOCHARGES_WREST);
ecs.write_storage::<Consumable>().insert(item, Consumable {}).expect("Could not insert consumable");
}
has_charges.uses -= 1;
@ -94,12 +94,12 @@ fn handle_restore_nutrition(
};
add_effect(event.source, EffectType::ModifyNutrition { amount }, event.target.clone());
logger = logger
.append("You eat the")
.append(NUTRITION)
.colour(item_colour_ecs(ecs, event.entity))
.append_n(obfuscate_name_ecs(ecs, event.entity).0)
.colour(WHITE)
.period()
.buc(event.buc.clone(), Some("Blech! Rotten"), Some("Delicious"));
.buc(event.buc.clone(), Some(NUTRITION_CURSED), Some(NUTRITION_BLESSED));
event.log = true;
return (logger, true);
}
@ -111,11 +111,7 @@ fn handle_magic_mapper(ecs: &mut World, event: &mut EventInfo, mut logger: gamel
let mut runstate = ecs.fetch_mut::<RunState>();
let cursed = if event.buc == BUC::Cursed { true } else { false };
*runstate = RunState::MagicMapReveal { row: 0, cursed: cursed };
logger = logger.append("You recall your surroundings!").buc(
event.buc.clone(),
Some("... but forget where you last were."),
None,
);
logger = logger.append(MAGICMAP).buc(event.buc.clone(), Some(MAGICMAP_CURSED), None);
event.log = true;
return (logger, true);
}
@ -146,15 +142,15 @@ fn handle_healing(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::L
.colour(renderable_colour(&renderables, target))
.append("You")
.colour(WHITE)
.append("recover some vigour.")
.buc(event.buc.clone(), None, Some("You feel great!"));
.append(HEAL_PLAYER_HIT)
.buc(event.buc.clone(), None, Some(HEAL_PLAYER_HIT_BLESSED));
} else {
logger = logger
.append("The")
.colour(renderable_colour(&renderables, target))
.append(obfuscate_name_ecs(ecs, target).0)
.colour(WHITE)
.append("is rejuvenated!");
.append(HEAL_OTHER_HIT);
}
event.log = true;
}
@ -178,7 +174,7 @@ fn handle_damage(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Lo
.colour(renderable_colour(&renderables, target))
.append("You")
.colour(WHITE)
.append("are hit!");
.append(DAMAGE_PLAYER_HIT);
} else if ecs.read_storage::<Item>().get(target).is_some() {
if ecs.read_storage::<Destructible>().get(target).is_some() {
logger = logger
@ -186,7 +182,7 @@ fn handle_damage(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Lo
.colour(renderable_colour(&renderables, target))
.append(obfuscate_name_ecs(ecs, target).0)
.colour(WHITE)
.append("is ruined!");
.append(DAMAGE_ITEM_HIT);
}
} else {
logger = logger
@ -194,7 +190,7 @@ fn handle_damage(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Lo
.colour(renderable_colour(&renderables, target))
.append(obfuscate_name_ecs(ecs, target).0)
.colour(WHITE)
.append("is hit!");
.append(DAMAGE_OTHER_HIT);
}
event.log = true;
}
@ -220,8 +216,6 @@ fn select_single_remove_curse(ecs: &World) {
fn handle_remove_curse(ecs: &mut World, event: &mut EventInfo, mut logger: gamelog::Logger) -> (gamelog::Logger, bool) {
if let Some(_r) = ecs.read_storage::<RemovesCurse>().get(event.entity) {
let mut to_decurse: Vec<Entity> = Vec::new();
let mut cursed_in_backpack = false;
let mut cursed_in_inventory = false;
match event.buc {
// If cursed, show the prompt to select one item.
BUC::Cursed => {
@ -239,7 +233,6 @@ fn handle_remove_curse(ecs: &mut World, event: &mut EventInfo, mut logger: gamel
.join()
.filter(|(_e, _i, bp, b)| bp.owner == event.source.unwrap() && b.buc == BUC::Cursed)
{
cursed_in_backpack = true;
to_decurse.push(entity);
}
}
@ -255,13 +248,12 @@ fn handle_remove_curse(ecs: &mut World, event: &mut EventInfo, mut logger: gamel
.join()
.filter(|(_e, _i, e, b)| e.owner == event.source.unwrap() && b.buc == BUC::Cursed)
{
cursed_in_inventory = true;
to_decurse.push(entity);
}
if to_decurse.len() == 0 {
match event.buc {
BUC::Uncursed => select_single_remove_curse(ecs),
BUC::Blessed => logger = logger.append("You feel righteous! ... but nothing happens."),
BUC::Blessed => logger = logger.append(REMOVECURSE_BLESSED_FAILED),
_ => {}
}
return (logger, true);
@ -270,8 +262,7 @@ fn handle_remove_curse(ecs: &mut World, event: &mut EventInfo, mut logger: gamel
for e in to_decurse {
beatitudes.insert(e, Beatitude { buc: BUC::Uncursed, known: true }).expect("Unable to insert beatitude");
}
logger =
logger.append("You feel a reassuring presence.").buc(event.buc.clone(), None, Some("You feel righteous!"));
logger = logger.append(REMOVECURSE).buc(event.buc.clone(), None, Some(REMOVECURSE_BLESSED));
event.log = true;
return (logger, true);
}