data to consts, cheatmenu

This commit is contained in:
Llywelwyn 2023-09-24 23:46:27 +01:00
parent a2fb893f49
commit 0d4c0c9558
47 changed files with 178 additions and 87 deletions

View file

@ -1,27 +0,0 @@
use serde::{ Deserialize, Serialize };
#[derive(Serialize, Deserialize, Clone)]
pub enum EVENT {
Turn(i32),
Level(i32),
ChangedFloor(String),
PlayerConfused(i32),
KickedSomething(i32),
BrokeDoor(i32),
LookedForHelp(i32),
Killed(String),
PlayerDied(String),
Discovered(String),
Identified(String),
}
impl EVENT {
pub const COUNT_TURN: &str = "turns";
pub const COUNT_KILLED: &str = "killed";
pub const COUNT_LEVEL: &str = "level";
pub const COUNT_CHANGED_FLOOR: &str = "changed_floor";
pub const COUNT_BROKE_DOOR: &str = "BrokeDoor";
pub const COUNT_PLAYER_CONFUSED: &str = "PlayerConfused";
pub const COUNT_KICK: &str = "kick";
pub const COUNT_LOOKED_FOR_HELP: &str = "LookedForHelp";
}