sanity check to ensure .swap() isn't being called for no reason
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1 changed files with 10 additions and 1 deletions
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@ -81,7 +81,7 @@ impl SpriteInfo {
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}
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}
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#[derive(Component, ConvertSaveload, Clone)]
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#[derive(Debug, Component, ConvertSaveload, Clone)]
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pub struct Renderable {
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pub glyph: FontCharType,
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pub sprite: Option<SpriteInfo>,
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@ -99,11 +99,20 @@ pub struct Renderable {
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impl Renderable {
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pub fn swap(&mut self) {
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let mut did_something = false;
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if let Some(alt_render_order) = &mut self.alt_render_order {
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std::mem::swap(&mut self.render_order, alt_render_order);
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did_something = true;
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}
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if let Some(sprite) = &mut self.sprite {
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*sprite = sprite.swap();
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did_something = true;
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}
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if !did_something {
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unreachable!(
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".swap() was called on a Renderable component, but nothing happened. {:?}",
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self
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);
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}
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}
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}
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